Guilty Gear Strive’s PS5 Input Latency Cut in Half

Platform holder Sony, fighting game tournament EVO, and engine maker Epic Games all said they would come together to solve PS5’s input lag problem – and it’s happening. After promising early signs with MultiVersus, developer Arc System Works said over the weekend that a new patch would improve the latency of its popular fighting game Guilty Gear Strive on the new-gen console.

And here are the results:

Further testing shows that it’s now the best console version of the game. You can see above that in 4K on PS5, the input lag has effectively been cut in half with the latest update. Understandably, it’s still not as responsive as the PC version in 1080p, but this is a much more palatable read for pro players. Looks like the aforementioned companies have delivered on their promise.

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